Details

  • NVIDIA revealed at Gamescom 2025 that DLSS 4 now powers over 175 games, with high-profile launches such as Resident Evil Requiem, Phantom Blade Zero, and Borderlands 4 offering day-one AI rendering support.
  • Project G-Assist has been upgraded with a 40% reduction in VRAM requirements, enabling compatibility across all RTX GPUs with 6GB or more, including laptops, and introduces a new mod.io-powered plugin hub for community-driven extensions.
  • Path tracing is now supported in Resident Evil Requiem and Directive 8020, while new releases including PRAGMATA and CINDER CITY will benefit from enhanced ray tracing via RTX 50 Series fourth-generation Ray Tracing Cores.
  • The updated NVIDIA app adds global DLSS overrides, enabling Multi-Frame Generation across hundreds of compatible titles, and includes legacy 3D settings for classic game optimizations.
  • RTX Remix now offers integrations with Adobe Substance 3D, extends support to games like Call of Duty 4: Modern Warfare and Half-Life: Black Mesa, and will introduce a new particle system in September 2025.

Impact

These announcements underscore NVIDIA’s dominance in AI-accelerated graphics, with DLSS 4 setting a new bar for performance in AAA gaming. The broader accessibility of G-Assist and expanded support for AI-driven rendering features strengthen NVIDIA’s position ahead of competitors like AMD and Intel. As AI-powered graphics become standard, these innovations are likely to prompt wider adoption, fueling both hardware upgrades and dependency on NVIDIA’s robust software ecosystem.